Posts tagged ‘supergates’

Travel and distances (3/5) : special objects

While the first post discussed generalities and the second post discussed travel and distances within stellar systems, this third post about travel and in-game distances will describes the structures associated with other, “special” objects which can be found in one of the universe’s layers - namely black holes, nebulae and supergates.

Continue reading ‘Travel and distances (3/5) : special objects’ »

A reshaped universe

While Beta 5 universe is very simple to manage, with a grid of 6 planets systems or nebulae which expands when needed, it poses several problems.

It isn’t very realistic and we have always been attached to have a universe which would be as close to reality as possible or which could function in a logical way.

Indeed, having planets which are all equivalent to each other, having stellar systems which always have the same number of planets and are so regularly organised in the universe or having a universe which is only a plane and not a 3D structure isn’t realistic.

Moreover, travel times to go from one side to another are getting enormous when the universe gets bigger. For now it is still manageable since the player base remains small. But what if we manage to attract more players?

Therefore we definitively had to rethink the shape of the universe to have it solve these various issues.

Continue reading ‘A reshaped universe’ »