Generators (2/2)
Posted by ju on Wednesday, March 12th, 2008As a follow up from our previous post about generators which can be installed in ships, this post presents the last two categories: biological generators and zero-point generators.
As a follow up from our previous post about generators which can be installed in ships, this post presents the last two categories: biological generators and zero-point generators.
LegacyWorlds Beta 6 will feature different types of generators which can be included in a ship’s design to produce the required power. Each type of generator is based on a different energy source / concept and is declined into various upgrades.
In this first post we introduce the mechanical generators - which are of course specific to mechanical ships. A second, later post will present the other generator types.