A lot of what goes on in the game follows rules which imply values which may be changed during the game for balancing reasons, or simply to fix a mistake. In this post: Internationalisation Resource types Natural resources Types of weaponry and defences Production and capability types Technologies Fleet strategies Defence strategies Attack strategies Relative [...]
Archive of entries posted on October 2010
Milestone 2 – Database contents – Introduction
I am mostly over with the listing of all database contents. While the “real thing” is a 20-page document, I am going to post it on this blog as a series of posts. Some of the data listed here will not be used in Milestone 2, but will be useful for M3 and beyond – [...]