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Archive of entries posted on November 2008

Travel and distances (2/5) : stellar systems

In the previous post about travel and distances, we discussed the generalities about travel in the Legacy Worlds universe. This new post in the series describes the structure of stellar systems and the travel rules that apply. Stellar systems have two “levels” of structure. First there is a general structure, common to all stellar systems; [...]

Travel and distances (1/5) : basics

Many types of objects in Legacy Worlds Beta 6 will have to travel the universe from one point to another. While this set obviously includes ships, many other elements such as probes, resource extractors or migrating populations will need to travel. It is therefore necessary to write rules regarding the method used to travel from [...]

Back to business

Hello guys, It’s been a while since we last updated this blog. Both Ju and I have been busy with other endeavours (work-related stuff, mostly) so we haven’t been able to work on Legacy Worlds as much as we’d have wanted to. Add this to the fact that the latest additions to the development wiki [...]