Hangar bays

LegacyWorlds Beta 6 will feature different types of hangar bays which can be included in a ship’s design. These hangar bays allow to carry various smaller ships which don’t have hyperspace engines through hyperspace.

The first set of hangar bays is designed for mechanical ships. The various categories of hangar bays have different sizes, allowing to carry more or less smaller ships.

Name Notes
Hangar bay These basic bays allow to store the minimum number of ships. They are the ones available by default to all players.
Fast deployment bay A better organisation of ships in the hangar allow for more storage capacity.
Robotized bay Progress in robotisation allow ships to be piled inside the hangar bay, while still being able to be deployed at will, thus increasing the number of ships stored.
Subspace compression bay Using advanced phase shifting processes, these bays allow to store several ships at the same physical place in the bay.
Singularity hangar bay Using space-time folding, these bays allow to store more ships in non existent space from our reality point of view, thus having them look as way larger on the inside than they actually look from the outside.

The second set is designed for biological ships. Their biological nature makes them all extensible, allowing them to store more ships than their mechanical counterparts.

Name Notes
Ship pouch An area where the smaller ships connect to the mother ship for transport. Its biological nature allows it to expand a lot.
Subspace womb An adaptation of the subspace compression techniques to biological ships.
Singularity womb An adaptation of the singularity hangar bay technology to biological ships.

2 Comments

  1. Lemorsa:

    So, with the singularity bay, the fleets sizes will appear smaller to enemy fleets than what they actually are? I’ m just wondering if I’m reading this correctly.

  2. ju:

    Hangar bays are just the module which allows big ships to carry small ships. Singularity Hangar Bays use space time technology to store more ships. It has absolutely no influence on what enemy sees.

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