<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Mechanical generators</title>
	<atom:link href="http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/</link>
	<description>Updates on the new version&#039;s design and progress</description>
	<lastBuildDate>Thu, 01 Sep 2011 22:05:29 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: TSeeker</title>
		<link>http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/comment-page-1/#comment-480</link>
		<dc:creator>TSeeker</dc:creator>
		<pubDate>Thu, 11 Mar 2010 13:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/#comment-480</guid>
		<description>While I agree that it would be more logical, no, they won&#039;t - managing this would make it too fine-grained. However it is possible to have the passive generators take up a lot of space, which would limit the amount of other parts that can be used in the ship.</description>
		<content:encoded><![CDATA[<p>While I agree that it would be more logical, no, they won&#8217;t &#8211; managing this would make it too fine-grained. However it is possible to have the passive generators take up a lot of space, which would limit the amount of other parts that can be used in the ship.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dav</title>
		<link>http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/comment-page-1/#comment-479</link>
		<dc:creator>Dav</dc:creator>
		<pubDate>Thu, 11 Mar 2010 13:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/#comment-479</guid>
		<description>does having the passive/solar generators reduce ship armor as they would require to be on the outside of the ship and take up space that armor could be placed there instead, so basically will some passive generators not be compatible with some armors?</description>
		<content:encoded><![CDATA[<p>does having the passive/solar generators reduce ship armor as they would require to be on the outside of the ship and take up space that armor could be placed there instead, so basically will some passive generators not be compatible with some armors?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TSeeker</title>
		<link>http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/comment-page-1/#comment-223</link>
		<dc:creator>TSeeker</dc:creator>
		<pubDate>Thu, 20 Mar 2008 12:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/#comment-223</guid>
		<description>Nah, we decided not to have to manage supplies for ships - we consider that the ships&#039; upkeep &quot;emulate&quot; whatever supplies a ship might require, otherwise you&#039;d end up having to constantly travel back to your planets for supplies / ammo / whatever, or have supply ships that bring stuff to your war fleet; while that would be realistic, it&#039;s certainly not something I&#039;m willing to do in a game ^^</description>
		<content:encoded><![CDATA[<p>Nah, we decided not to have to manage supplies for ships &#8211; we consider that the ships&#8217; upkeep &#8220;emulate&#8221; whatever supplies a ship might require, otherwise you&#8217;d end up having to constantly travel back to your planets for supplies / ammo / whatever, or have supply ships that bring stuff to your war fleet; while that would be realistic, it&#8217;s certainly not something I&#8217;m willing to do in a game ^^</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yuckwitte</title>
		<link>http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/comment-page-1/#comment-221</link>
		<dc:creator>Yuckwitte</dc:creator>
		<pubDate>Thu, 20 Mar 2008 12:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.legacyworlds.com/index.php/2008-03-08/mechanical-generators/#comment-221</guid>
		<description>So... If you had a fission generator, you would have too keep re-filling it?

If so, what do you do if you run out of power?</description>
		<content:encoded><![CDATA[<p>So&#8230; If you had a fission generator, you would have too keep re-filling it?</p>
<p>If so, what do you do if you run out of power?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

